FIVE ELEMENTS
Story - My story is about a young man who one day finds out one of his closest friend has disappeared without a word, then finds out that there is an unknown organisation that made a sudden appearance and has caused every people's close friends to disappear to test who would actually make the time and effort to find their close friends.
Character - Jino - Very cold, serious, however inside is a caring person. These features derive from the fact that he's a stuck up gamer and enjoys nothing else in life as he's inability to think of a future ruins him mentally and because of that he acts in a very cold manner as he thinks everyone else is better than him, but the caring part of him is only there when he relates to someone else as he feels he's not the only one.
Quincy - A straightforward friend who tries to bring good feelings around. A friend of Jino who he has been with for more than 3 years and continues to be side by side with Jino.
Diora - A girl who shares a similar ideology to Jino however is optimistic and tries her best to achieve what she thinks can be done. She meets up with Jino during the game and understands his side and tries to help therefore making her very friendly and a helpful companion, she's the driving force for Jino.
Drake Dio - A lunatic mad man, emotionless and cold. The man who is obnoxious and makes people value their lives by putting them into a test game which makes me think and understand their own value. He is persistent but calm, his orders are absolute.
Visuals - The visuals will be represented as dark blue and black-ish as these types of colours give different kinds of connotations which are all useful and links in with my type of film atmosphere for example blue gives the connotations of health and calming effects and power. Black gives the connotations of elegance, power, death, mystery and evil which are the major points of my film it is usually a negative connotations and associates with negative thoughts. These colours would be useful and effective in showing my scenes as they will be holding the eerie and dark atmosphere that I'm aiming for in my film, I want the film to have that scary passage with a light in the end of the tunnel to show that hard work will be paid off and that there's hope in everything in life you just have to strive for that goal.
Sound - Eerie and dark when Jino is feeling worried and terrified about where he is and how he could pull of what he is doing. Calm and reassuring when he's having thoughts on what he should be doing next. And hopeful lively music when he teams up with his new friend to achieve their goal. And for romance I'd also have a calm lovely music to put up the feeling and emotion for people to get into. Lastly, when it comes to actions I'd have some drum plays which build up suspense and tension making the audience eager and attentive as well as entertained.
Theme - The power of friendship always lasts. Will this be true, can Jino save his best friend from the danger that has engulfed them. Some people who are participating in this game will either be teaming up and using strategies and smart plans to overtake their obstacles whereas others will be doing it alone, which is better.
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